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Placement Component

Placement components determine where raiders (mobs) appear when spawned. Different placement types support different position calculation methods.

Placement component JSON files are stored under data/<mod_id>/htlib/position/.

.
├── data
│ └── mod_id
│ └── htlib
│ ├── raid ← Raid definitions
│ ├── wave ← Wave definitions
│ ├── spawn ← Mob spawning
│ ├── position ← Spawn positions
│ ├── result ← Results/rewards
│ └── raid_item ← Raid summoning items

Type Summary​

TypeDescription
htlib:center_areaCenter Area Placement: spawns within a specified radius relative to the raid center
htlib:absolute_areaAbsolute Area Placement: spawns within a specified radius of a fixed world coordinate
htlib:ray_traceRay Trace Placement: Compat with cave, only valid on raid component level

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